Math Research
As my teaching, most of my research is on algebra, geometry, history, or their interactions, often related to computers in one way or another:
- mathematical models and sculptures – their history and mathematics,
- geometrical modelling, in particular of non-linear surfaces,
- (hyper-) surfaces with many singularities,
- computational algebraic geometry and computer algebra,
- e-learning tools for mathematics,
- didactics of mathematics – geometry, algebra, 3d-printing for teaching, using 3d-models in teaching.
>>> For more info, see the seperate Math Research page.